AA.MEDIA

Architectural Association
Media Studies


AA MEDIA is an experimental testing ground for exploring and interrogating the tools of the discipline – tools with which we speculate, manipulate and play; compute, control and test; communicate, seduce, and provoke.

Acting as both training camp and laboratory, it is a diverse, multidisciplinary program where unexpected collisions and obsessive attention to detail expose a rich seam of creative potential. Media Studies presents an opportunity to develop individual practice, where students hone their dexterity with established and progressive media, actively testing modes of production through focused acts of doing and making.



CONTACT:

Kate Davies
Head of Media Studies
Inigo Minns
Acting Department Head
Oliviu Lugojan-Ghenciu
Lab Coordinator

AA MEDIA
Architectural Association
School of Architecture
36 Bedford Square
London WC1B 3ES

+44 (0)20 7887 4000

STUDIO

FIRST YEAR / Term 2
MS-CORE


TERM 2 COURSES
MS-First Year Term 2 courses commence on Tuesday 10th January.
Rooms will be confirmed at the start of Term 2


COLLABORATIVE TRANSFORMATIONS / Thomas Tørslev Jensen & Kasper Ax
This course pushes beyond the conventional understanding of architecture as
a linear process to explore the collaborative potential of design. Through
separate but interconnected exercises, design artefacts will pass from one
designer to the next, gradually transforming from simple everyday objects into reinterpreted
architectural designs. The course introduces digital drafting, 3D modelling, visualisation and
prototyping.

THE HOUSEHOLD GLITCH MOUNTED SCOUTS / Oliviu Lugojan-Ghenciu
The Motion Studio is a time-based media and digital storytelling garage exploring digital tools through analogue processes, prototyping real-time experiences for a real-time digital environment. These four sessions will address the field of game design. Using dynamics, 3d animation and the anatomy of movement to create gamified digital installations.

THE DRAWN MISTAKE / Alison Moffett
The course explores the function of drawing within architectural practice,
concentrating on drawing as a thought process or a visualisation of ideas. We
will discuss how drawing has worked to enlarge concepts and students will
use different techniques to build up an understanding of practice, composition and concept in order
to think through drawing.

TAKING MEASURE / Caroline Rabourdin
The meter was arbitrarily defined as the ten-millionth part of one quarter of the meridian, which was then measured by foot and astronomical instruments along the line Dunkirk-Barcelona. In this course we will start by measuring the paper space available to the architect before taking measure of the body. We will define a datum, draw 2D metric patterns from the measurements and complete the representations with bespoke annotations.

TRANSLATION OF OBJECTS THROUGH DRAWING / Shin Egashira
The course explores the unfamiliarity of familiar objects by splicing, hacking and reassembling
through drawing, physical modelling and collage. Alternating between cutting, drawing and
describing, the course introduces the ambiguity between forms of representation and that of
designing.

MATERIALITY OF COLOUR / Antoni Malinowski
This course focuses on how colour creates and manipulates space. Students will be introduced to
the materiality of pure pigments with the focus on colour as micro-structure. They will create their
own notational system sensitive to space, time, light and the characteristics of materials, building a
3D colour construct devised through the analysis of colour and light.

CONCEPT EMERGENE / Sebastian Andia & Delfina Bocca
The course focuses on learning Polygon Modelling with Maya as the main drafting tool to develop conceptual drawings to a more evolved level.  Students will be given the choice of either working on a simple concept drawing of their own or they will be able to use one by a favourite architect.  The conceptual drawing should have a design intention that can be translated into an object. In the process of learning new techniques, students will gain not just excellent skills, but also bring out their personal singularities to build up their own design language. 


OPTIONAL MEDIA STUDIES COURSES


THE KNOWHOW SERIES: CAST AND MOULD HOOKE PARK EDITION / Emmanuel Vercruysse
The Knowhow Series is a hands-on experimental course held in the forest out at the AA’s satellite campus in Dorset. The ambition of these workshops is to provide an in depth exploration of the exciting facilities of Hooke Park, which act as a laboratory for architectural research through 1:1 fabrication. We will investigate aluminium casting and robotic fabrication methods.